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Kingdom new lands guide npcs
Kingdom new lands guide npcs












kingdom new lands guide npcs

During the day you can give him Coins, which he will collect and store in the bank. He goes inside during the night, making him and all your money that he holds completely safe from Greed. He has many different looks, depending on what coat of arms you have. The Banker is a moneymaking NPC, who spawns automatically once you have the “church” built from upgrading to a Tier 4 Kingdom. Doing this commands one of your Knights on that side of the Kingdom to attack the nearest Portal in that direction. After buying your second Wall, at your outermost Walls you will find a flag post with the option to pay 4 Coins. If you give a Knight Coins, it buffs their defense, and they can counter more attacks. Knights can counter an attack once, but if they get hit again before recovering they drop their shield and become a Peasant. If the Wall is 50% damaged, he retreats to the next outermost Wall. At night, he retreats behind and guards the outer Wall. During the day, the Knight guards the border of the Kingdom. They are distinguished by their colored armor. These archers follow and protect the Knight, and do not hunt animals. When this happens, 4 random Archers will join the knight’s squad. When there is an available Peasant, they will go over and pick up the shield to become a Knight. After you get a Tier 6 Kingdom, you can buy shields for 6 Coins each, two shields for each side of the Kingdom. The Knight is the best attacker/defender of your Kingdom. Farmers can collect a maximum of 14 Coins at a time. When hit once, they drop their scythe and turn into a Peasant. If a Farmer does not have a valid farm to work at for 5 days, they will drop their scythe in the water and become a Peasant, which will happen en masse once winter starts. They run away from Greed, but are the slowest unit in terms of speed.

kingdom new lands guide npcs

At night, they run back behind the Kingdom’s Walls, or stay at their farm if it is a Tier 2 Farm. During the day, they will grow and harvest Coins for you (seems legit). Peasants can become Farmers by picking up scythes, going to the nearest available Farm, and making a crop field. The Farmer is the main money maker of your Kingdom. Workers can collect a maximum of 2 Coins at a time. They will run away from Greed, and when hit, Workers drop their hammer and turn into a Peasant. During the night, they head to the outer Walls and wander around there. During the day, they wander around the last site they worked on. Peasants can become Workers by picking up hammers.

kingdom new lands guide npcs

The Worker (AKA the Builder or Engineer) is the one who builds, mans heavy weaponry, cuts down trees, and repairs your Kingdom. Archers can collect a maximum of 10 coins at a time, and have a (1/3?) chance of hitting their target. If they are hit once, they drop their bow and become a peasant. They will run away from Greed, but will occasionally stop to shoot at them. At night, they run back to and hide behind the outer wall to defend the kingdom. During the day, Archers will wander between your outer Walls and the forest, hunting Rabbits and Deer. Peasants can become Archers by picking up bows. The Archer is the cheapest unit in the kingdom. Peasants can collect a maximum of 2 Coins at a time. If they get hit once, they drop their Coin and become a Vagrant. At night, the Peasants will run back to the center of your Kingdom and wait until morning. During the day, the Peasants will wander near the shops awaiting a job. When there are available tools, peasants will pick them up and do the job associated with the tool. A Peasant is anyone in the Kingdom who isn’t a Vagrant, and doesn’t have a job. When a Vagrant is given a Coin, it turns into a Peasant, and the Peasant will go to your Kingdom’s center. When paid a Coin, they will be hired to work for your kingdom, and thus will turn into a Peasant. They will wander around aimlessly within a certain vicinity of a Vagrant Camp, and are completely ignored by Greed.

kingdom new lands guide npcs

The Vagrants (AKA Beggars) are NPCs who spawn at Vagrant Camps, and are the only way to populate your Kingdom. They will try to lead you in the direction of the Kingdom, and will disappear once they make it there with you. The Ghost is an NPC that will appear at the beginning of each island, representing the fallen king/queen who came before you.














Kingdom new lands guide npcs